The philosophy of Board Game Circus
Board Game Circus is a publishing house and fully developed translation studio. Ready to support publishers and designers in marketing their products.
Welcome! Here you can learn more about Board Game Circus and the team. Get in touch with us to discuss your project individually.
Board Game Circus and everyone involved is transparently working towards a colorful, diverse and inclusive community, welcoming everyone at our tables in a safe space.
Fine-tuned services geared to the individual needs of unique products.
As a publishing house with sales team, Board Game Circus covers Publishing & Distribution of board games for the German-speaking market. We are working with a selection of well-established licensors and licensees, forming an international exchange-network.
Board Game Circus is an experienced and renown translation studio, working for a variety of international publishers. Check our Translation & Localization service if you plan to get your game ready for international markets.
We are developing our company and services in the same way we are developing our product while we are progressing. We have answered some Frequently Asked Questions you might have in the FAQ. If you have any questions, need assistance or feedback, don’t hesitate to Contact us.
The history of
Board Game Circus
Although being a young brand, the people behind Board Game Circus are looking back on years of experience in the field of editing, marketing, publishing and promotion.
Board Game Circus has established two branches, the translation & localization studio working with international partners from all over the world and the publishing department, developing and publishing unique games for gamers and their families. These are some of our milestones.
BGC is growing in numbers and personnel. A new team member, Frank Thuro, joins BGC as a translator and content creator. Planned releases for early 2022 are Heimliche Herrschaft (Hidden Leaders), Die Tiere vom Ahorntal (Creature Comforts) and the BGC-localized German edition of Machina Arcana by Adreama Games, which we exclusively distribute. These will be followed by a strong lineup in the second half of the year, starting with Kleine Völker, großer Garten (Garden Nation) in partnership with Bombyx and the expansion Ruchlos: Seemannsgarn (Ruthless: Tall Tales) followed by Oros.
Growth of BGC continues at a healthy pace. Pegasus and BNW become new distribution partners, next to the established connection with Spiel direkt e. G. Fresh releases in 2021 are Mutlose Monster (Shy Monsters), Im Schatten der Pagode (Four Gardens) and the expansion Wildes Weltall: Aliens (Wild Space: Encounters).
The BGC catalogue grows through the addition of the German editions of Chartae by Reiner Knizia and Endeavor: Segelschiffära (Endeavor: Age of Sail, 2nd German Edition) with its expansion Endeavor: Eine Neue Ära (Endeavor: Age of Expansion), produced and published in cooperation with Frosted Games. At SPIEL.digital 2020 four more releases join the ranks: Lok’n’Roll (Rollecate), Wild Cards, Wildes Weltall (Wild Space) and Obsthain (Orchard), with Wild Cards being the first international release by Board Game Circus. Wild Cards has been translated into German, English, Spanish, French and Italian and a Dutch Version has been published by Gam’inBIZ in the Netherlands. The BGC team grows with the employment of two part time editors, Dirk Huesmann and Lisa Prohaska.
Board Game Circus joins the distribution cooperative Spiel Direkt to further scale up sales activities and availability of the games.
Three new releases have their premier at SPIEL’19: Buntes Burano, Cosmic Factory and CuBirds.
2018 – 2019
Board Game Circus is managed solely by Daniel, working closely with a network of skilled freelancers and international business partners. Distribution is now a permanent field of activity.
Two new games have their appereance at BerlinCon and SPIEL’18: To War! and Ruchlos.
2017 – 2018
Alexander Lauck joins Board Game Circus. Publishing and distribution are newly added fields of activity. Board Game Circus attends SPIEL’17 with a well-received booth and the promising game line-up of cooperation partners such as Rule & Make, Façade Games, Mangrove Games, Plyt and Tyto Games. At the end of the year Alexander left Board Game Circus to focus on his family and regular job.
The first game, Heldentaufe, is published.
2016 – 2017
Board Game Circus is managed solely by Daniel in cooperation with a network of business partners and freelancers.
2014 – 2016
Board Game Circus has been established by Daniel and Torsten to further support board game marketing. The services have been formed according to the needs of international publishers and designers with Board Game Circus being present at conventions such as the world’s biggest annual gaming trade fair SPIEL in Essen.
Board Game Circus was founded by Daniel Theuerkaufer and Torsten Stelling. The idea to go public with Board Game Circus came when Daniel and Torsten met on BoardGameGeek and thought of ways to support small publishers and designers on their way to the board game market.
Prior to 2014
Between 2002 and 2012 Daniel was CEO and co-founder of a record label – marketing, publishing and promoting music as well as managing artists and booking concerts. During these years he gained all the experience and expertise that are some of the valuable key ingredients for Board Game Circus: running a business, marketing and publishing products, advertising goods and organizing events. Other than that Daniel is a trained media designer.